AI Insights · Timothy · July 2021
Q2 2021 Performance of Top Tabletop Games in Australia
An overview of the top 5 tabletop board game apps in Australia for Q2 2021, showcasing download and user trends. All data is sourced from Sensor Tower.
As Q2 2021 wrapped up, the tabletop board game apps market in Australia saw varied performances across the top contenders. Sensor Tower provides a detailed look into the trends of these applications, offering insights into downloads, revenue, and weekly active users.
Chess - Play and Learn experienced a fluctuating quarter, with revenue peaking at around $15K in mid-April before settling near $9K by the end of June. Downloads saw a decline from approximately 9K to 7K, while weekly active users decreased from 130K to 111K.
YAHTZEE With Buddies Dice Game by Scopely maintained a strong revenue performance, hovering around the $35K to $41K mark, and ending the quarter with a solid $36K. Downloads started at roughly 3K and saw a slight increase to over 3K, while weekly active users ranged from 15K to 16K, with a notable rise in the final week.
Gametion Global's Ludo King™ showed modest revenue figures, with highs of just over $1K and dipping to $700 by quarter's end. Downloads for the app were on an upward trajectory, moving from 1.5K to over 2K. Active users remained fairly stable, starting at 13K and slightly decreasing to 11K.
The classic game of Chess saw minimal revenue, with a peak at $12 in mid-June. The download count was consistent, with numbers staying around the 1.9K mark throughout the quarter. Weekly active users showed a gradual decline from 16K to 13K.
Lastly, Tic Tac Toe Glow: 2 Players from Arclite Systems, with revenue not being a significant factor, focused on downloads and user engagement. Downloads saw growth from 1.3K to over 2K, and weekly active users increased from 12K to 15K by the end of June.
For more in-depth analysis and insights on app performance, Sensor Tower's platform is the go-to resource for understanding the dynamics of the app market.